[nylug-talk] TIme to get a Nokia N810

Zach Stern zach at wordrockets.com
Tue Dec 11 22:58:25 EST 2007


Yeah but on the other hand aren't there lots of portable media players that
don't play OGG?
Personally I'm not willing to mess with rockbox.

On 12/11/07, Chris Knadle <Chris.Knadle at coredump.us> wrote:
>
> On Tuesday 11 December 2007, Gregg Levine wrote:
> > On Dec 11, 2007 9:05 PM, Zach Stern <zach at wordrockets.com> wrote:
> > > Yeah and they're at least partially responsible for the removal of OGG
> > > from the HTML5 standard.
> ..
> > Which to my mind means that it is a good thing. I've used that format
> > a few times while exploring sound collection and file format creation
> > on my Linux system, and to hearing a sound file in that format sounded
> > poor. Whereas everything else including everyone's least favorite that
> > of the WAV one sounded good.
>
>    WAV is an uncompressed format.  Try storing all of your music in WAV
> and
> you'll be surprised to find that songs are 10x the size.  Sound quality or
> not, I won't be using that format for storing my audio, especially when it
> comes to portable media players.
>
>    A comparison between MP3 and OGG is far more fitting, since they're
> both
> compressed formats -- and between the two, audiofiles have determined that
> OGG actually sounds better.  I don't have the ear to be able to discern
> the
> difference, personally.  The main thing I don't like with MP3 is that
> certain
> players seem to skip in playback or fail to show time length during
> playback
> [making fast-forward & rewind unavailable] depending on how the MP3 was
> encoded.  I'm not sure why that happens, but I've never run into that
> problem
> with OGG thusfar.  It takes slightly more CPU to playback OGG over MP3,
> but
> even the tiny portable media players of today seem to have enough CPU to
> deal
> with that.
>
>    -- Chris
>
> --
>
> Chris Knadle
> Chris.Knadle at coredump.us
>
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-- 
Zach Stern
347-531-8810
wordrockets.com
pleasedontshoot.us


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